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Sun Apr 17, 2011 12:03 am |
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ranban282 Ex Moderator
Joined: 26 Jul 2009 Posts: 171
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What I'm sure of is the fact is that bans are implemented on the client side. The client checks if it is banned, and then disconnects from the server. Which is why the linux client (Probably not written by Kreso) just ignores the ban.
As for other things, I am moving into the realm of guesswork. I guess that most of the things are implemented server side, and some may be implemented on the client side. Try to disassemble the client code and see! I have heard rumours of people messing around with the registry and starting with a cash amount greater than other players. Don't know if that's true. If it's true, then the start cash may be one of the things that are set on client side. |
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Sun Apr 17, 2011 2:16 am |
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asap Asteroid

Joined: 12 Apr 2011 Posts: 11 Location: Ukraine
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ranban282 wrote: | Try to disassemble the client code and see! . |
I'm not going to try it since its against the licence. Quote: | You may not modify, translate, reverse engineer, decompile,
disassemble (except to the extent applicable laws
specifically prohibit such restriction), or create
derivative works based on this Software, or remove any
proprietary notices or labels on this Software. |
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Wed Apr 27, 2011 9:30 pm |
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ranban282 Ex Moderator
Joined: 26 Jul 2009 Posts: 171
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Hi,
I can't seem to find the full copyright notice. Could someone guide me to it? |
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